As part of the 3D team for this Miracle-Ear campaign, I was responsible for modeling, animating, and texturing key moments that brought the experience of enhanced hearing to life. I created the whimsical reveal: lush trees unfurling, playful birds sweeping into frame, and vibrant environmental details emerging as sound awakens the world. I also textured the Miracle-Ear device for photoreal close-ups, ensuring it looked sleek and polished in every shot. Using Arnold for lighting and rendering, I struck a balance between physical accuracy and a vibrant, storybook tone—crafting scenes that felt both real and delightfully surreal.
Produced at Ataboy
Creative Director: Vikkal Parkih
3D Design & Animation: Todd Greenberg, Ridvan Maloku, Adam VanDine
Compositing, 2D Animation & Design, Adam VanDine
3D Texturing: Todd Greenberg
2D Animation/Compositing: Cento Lodigiani, Brian Finney